Glidewire built on the fzerox decomp

Controls: arrow keys = stick (steer) · D = A (accelerate) · S = B (brake) · A / E = Z / R (lean left / right; tap twice for a side attack) · D+S = boost (from lap 2) · I = C▲ (change view) · Enter = Start · gamepads work too (remap under the ` menu). On phones and tablets a touch pad appears (tap Fullscreen for a bigger screen). If you hear nothing, tap the page once (browsers start sound only after a tap).

Glidewire is an original anti-gravity racer built on the fzerox decompilation: the game code is compiled from the decomp, and everything you see and hear is our own — 24 new circuits plus a battle loop, a new cast of 30 pilots and craft, our own texture kit, logo, wording, music, sound effects and (placeholder TTS) announcer. No retail pixels, samples, course data, text or RSP microcode are included; the emulator core is patched to recognise our placeholder microcode tags. Runs on N64Wasm (MIT). Source: andrewnakas/glidewire.

View source on GitHub